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Incursion is an instant level 60 PvPvE progressive Vanilla -> WotLK experience built around reimagining Vanilla World of Warcraft with modern systems, deeper progression, and a fully reworked endgame. Instead of leveling, your journey begins where the real challenge starts. Across Azeroth, familiar places have been transformed:

  • Molten Core, Onyxia’s Lair and Blackwing Lair have been completely reworked, featuring new mechanics, redesigned encounters, and rebalanced loot
  • Wailing Caverns, Ragefire Chasm and Maraudonreturn as fully redesigned endgame dungeons
  • All Vanilla endgame items have been rebalanced to support every specialization and the mythic+ upgrade system
  • New tier sets for every talent specialization ensure meaningful progression choices

Beyond PvE, new systems redefine how you play:

  • Mythic+ dungeons operate on a seasonal Grand Prix-style system, rewarding performance and consistency
  • Soloqueue arena seasons & battlegrounds provide competitive PvP without premade barriers
  • All raids support flexible difficulty (5–20 players) for a more accessible yet challenging experience

The world itself evolves with you:

  • Hydraxian Waterlords now offer 80+ new quests, dailies, and rewards across Kalimdor
  • The Consortium Outpost introduces reforging, transmogrification, and powerful rewards drawn from across expansions
  • Thorium Brotherhood rewards have been reworked to fit the new progression landscape
  • All blizzlike quests have been scaled to level 60 with meaningful endgame rewards
  • Tuned level 80 spells are available at level 60, opening new gameplay depth and class expression